CGPirates!CGPirates!

YARR! Let's learn something fun!

All posts by Captain Blue

YARR! Hello, my lovelies! How is your week going? It's winter outside and it is cold and grey so there is no better time to make sure that you are keeping your mind and your body active as you can!…

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This is Captain Blue here with a video review of the FPS Game Kit from SB for Unreal Engine.

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This tutorial covers the housekeeping, keeping your folders and assets organised and easy to find and is the last part of this set!

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In this part we look at the Ambient Occlusion texture and explain what it is for and how to plug the texture into your map!

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In this part I show you how to use a normal map texture, how to plug it into your material and show you what it does.

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In this tutorial I show how to use a roughness texture on your material and also how to apply an albedo to your base slot. Very simple but a very important skill.

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In this part we learn about the Base Material Input. What it's for, how to make a default colour input and how to apply it.

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In this part Captain Blue explains what this tutorial is for and what it will teach you.

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CGPirates is going to be showing you how to use Blender! I think we can all agree it's going to be a great year!

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In this very short video Captain Blue talks about the lighting in the scene and how the state has changed because the stairs have been converted to a mesh!

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